OlliOlli World may have accessibility at the forefront, but they have not forgotten the fans who made the franchise such a wild success in the first place. Don’t let the pastel color pallete, or people in inflatable banana costumes fool you. Each and every character is memorable, delightful, and more importantly, they don’t get in the way of the skating.īecause the skating is seriously just so good. I loved getting to know Mike who loves to smash things, and Suze who is always there to document my sickest moves. Seriously, this is some of the most heartwarming, feel good moments you’re going to see in any video game. You are believed to be a prodigy Skate Wizard, and along the way you learn more about your ragtag friends and the quirky folks that fill this delightful world. Framed as a road tour with a group of misfits, you skate around to appease the five skate gods of Radlandia to unlock passage to Gnarvarna, the GNARLIEST SKATE ZONE this side of the known universe. “Stories? But I’m here to grind!” you say? I thought so too friend, but the more time I spent in the Pendleton Ward fever dream that is OlliOlli World, the more that I stopped caring about the skating, and instead I cared about my new family. Welcome to Radlandia, a collection of six wild and varied locations, each with a myriad of challenges and stories to unlock. In a time where mainstream games are focused on length, challenge, dark stories, and whitewashing the colonialization of far away lands with pocket monsters, OlliOlli World delivers a skate-topia that is an absolute delight to play, no matter who you are. A jubilant psychedelic world filled with nothing but good vibes, griptape, and honest empathy. In many ways, it’s hard to deny that OlliOlli World is also years ahead of the curve. They quickly followed up the winning formula with OlliOlli 2: Welcome to Olliwood a year later, and then moved on to bigger and different things. It’s fluid 2D motion and precision was years ahead of twitch-based Roguelikes, and it brought “24/7 lofi hip hop beats to relax/grind to” into the mainstream long before the meme existed. It’s hard to understate just how ahead of it’s time OlliOlli was. Roll7, a tiny team from the UK managed to release a 2D side scrolling skate game with an absolutely banging soundtrack that started a revolution. Tony Hawk’s Pro Skater was well and truly retired at that point, and EA was happy to continue ignoring the rabid fanbase seeking Skate 4. When OlliOlli arrived on the PS Vita back in 2014 it had the advantage of being the outlier.
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